Changelog 01.10.2019 – 08.11.2019 (129 fixes)
Posted 6 years ago
| Spells (29) | ||
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Death Knight
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| #885 | Charmed players will reacquire their previous target which they had before charm when their charm ends -> This should fix Summon Gargoyle not being usable after being Mind Controlled | |
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Druid
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| #8187 | Corrected distance from target at Feral Charge (Cat) jump’s destination | |
| #8945 | Shooting Stars will correctly reset Starsurge’s cooldown if it procs while casting Starsurge and that Starsurge misses | |
| #20373 | Wild Mushrooms will no longer despawn if the Druid moves further than 40yd away from them | |
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Hunter
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| #6844 | Chimera Shot’s heal will no longer break crowd-controls | |
| #1734 | Grounding Totem should no longer remain active after redirecting Hunter’s Mark | |
| #10768 | Grounding Totem will no longer try to redirect Marked for Death | |
| #1740 | Spirit Mend will continue to heal even if the pet who casted it is dismissed | |
| #1740 | Spirit Mend will not put the Hunter in combat if he casts it on himself | |
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Mage
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| #10482 | Brain Freeze will no longer have a chance to proc from casting Blizzard (Blizzard’s damage still has a chance to proc Brain Freeze) | |
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Priest
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| #3373 | Glyph of Dispel Magic will no longer heal if you dispel enemies | |
| #3373 | Glyph of Dispel Magic will heal for 6% if it dispels two auras at once | |
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Rogue
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| #2263 | Sap will now remove Vanish and will not cause the Rogue to enter Stealth | |
| #2263 | Other players can now see the spell animation of Vanish before the casting Rogue becomes invisible | |
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Shaman
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| #4945 | Chain Lightning will always have a reduced chance to proc Elemental Overload (previously the proc chance was reduced only if Chain Lightning hit 3 or more targets) | |
| #7034 | Fixed an issue caused by gameobject rework – Grounding Totem will correctly redirect Freezing Trap’s effect | |
| #7781 | Shaman’s T10 Elemental 2P set bonus will only reduce the cooldown of Elemental Mastery by 1 second per proc (it was 2 seconds per proc before) | |
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Warlock
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| #20509 | Fixed set bonus | |
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Warrior
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| #10676 | Using Charge on focus target will no longer start Auto-Attack against that target if you are already attacking a different target | |
| #7882 | Fixed set bonus | |
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Other
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| #11418 | Cooking Fire will now correctly increase nearby players’ Spirit by 4 | |
| #14372 | Blade Warding will do more damage based on how many Blade Warding stacks player had when it procced, it will also ignore armor | |
| #14372 | Blade Warding can crit now | |
| #14372 | Removed internal cooldown | |
| #10798 | Fixed Engineering’s tinker Invisibility Field | |
| #9090 | It is now possible to remove Rocket Fuel Leak DoT by using Rogue’s Cloak of Shadows | |
| #9090 | Nitro Boosts can backfire inside instances now, which will result in getting the Rocket Fuel Leak DoT | |
| #9090 | Re-implemented knockback backfire, Nitro Boosts will have a chance to launch you up in the air in non-instanced areas | |
| #20687 | Fixed health and mana restore of battlegrounds’ power-up Restoration | |
| Dungeons (12) | ||
| #11938 | Azjol-Nerub | Krik’thir the Gatewatcher – added intro with watchers |
| #11938 | Azjol-Nerub | Added Hadronox gauntlet |
| #997 | Halls of Origination | Celestial Familiars are using their abilities and moving now |
| #997 | Halls of Origination | Bloodpetal Sprout is using Thorn slash correctly now |
| #997 | Halls of Origination | Earthrager Ptah’s Cleave can not damage camels now |
| #15611 | The Mechanar | Event before Pathaleon has been added |
| #15611 | The Mechanar | Trash has been reworked |
| #15611 | The Mechanar | Pathaleon the Calculator has been reworked |
| #15611 | The Mechanar | Nethermancer Sepethrea has been reworked |
| #15611 | The Mechanar | Mechano-Lord Capacitus has been reworked |
| #15611 | The Mechanar | Gatewatcher Gyro-Kill has been reworked |
| #15611 | The Mechanar | Gatewatcher Gyro-Kill has been reworked |
| Mechanics (2) | ||
| #14611 | Guild Bank Info | Editing Guild Bank information is now only allowed to selected ranks |
| #20620 | Runaway mobs and bugged auto attack | It is now possible to start Auto-Attack on evading creatures |
| General (25) | ||
| #20776 | Auction House | Players can no longer bid on or buyout auctions from characters on the same account |
| #15254 | Battlegrounds | Battleground power-ups will only target players now |
| #18944 | Cogwheel Engineering Vendors Eat Bags Containing Items | Buying Rigid or Precise Cogwheels should no longer consume equipped bags |
| Facing & Angle | All units can avoid an attack from behind if they are standing really close to the attacker now | |
| Facing & Angle | Cone spells will always hit while standing really close to your target | |
| Facing & Angle | Spells and Auto-Attack no longer requires you to face the target while standing really close | |
| Gameobjects | Corrected some gameobject data in Deepholm | |
| #17382 | Global – Stealth | Stealth Detection | Stealth is now updated periodically, rather than instantly |
| Health Calculation | Fixed a bug which caused units to sometimes die if they lost an aura which increased their health | |
| Jump Spells | Jump spells will no longer set facing to jump destination | |
| Knockback Movement | Fixed a client crash which appeared after knockback rework | |
| Knockback Movement | Reworked knockback movement -> knockbacks look smooth and visually correct now | |
| Line of Sight | Disabled line of sight check for autoattack | |
| #1585 | Portals | Mages can no longer cast Portal spells in battlegrounds |
| Share Damage | Shared damage will be visible in combat log | |
| Share Damage | Shared damage can no longer be split with spells such as Hand of Sacrifice | |
| Share Damage | Shared damage can no longer go through damage immunities, such as Divine Shield or Ice Block | |
| Share Damage | Absorbed damage will be shared too | |
| Share Damage | Shared damage will ignore armor and resilience | |
| Spell Range | Fixed minimum spell range for Hunter spells | |
| #18484 | Tol Barad – Phasing | Corrected gameobject spawns in all phases in Tol Barad |
| #18484 | Tol Barad – Phasing | Corrected spawn points and added waypoints to multiple NPCs in Tol Barad |
| #18484 | Tol Barad – Phasing | Corrected gossip texts of quest givers in Tol Barad |
| #18484 | Tol Barad – Phasing | Phasing in Tol Barad has been reworked |
| #20051 | [4.3] Dragon Soul | Added some missing visual gameobjects to Dragon Soul |
| PvP (2) | ||
| #5821 | Strand of the Ancients | Battleground Demolishers are immune to Paladin’s Hand of Freedom and Hunter’s Master’s Call now |
| #5821 | Strand of the Ancients | Battleground Demolishers can be dispelled now |
| Quests (5) | ||
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Kalimdor – Mulgore
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| #2476 | Quest reworked | |
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Kalimdor – Stonetalon Mountains
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| #18655 | Corrected the position of Krom’gar Hot Air Balloon, it should no longer block Overlord Krom’gar | |
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Kalimdor – Un\’Goro Crater
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| #4516 | Quest reworked – Players will now receive quest credit only after killing a whole pack of Juvenile Bloodpetals | |
| #3715 | Corrected spawn points and waypoints of Bloodpetal Seeds | |
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Raids – Icecrown Citadel
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| #18861 | Corrected required reputation to accept this quest | |
| NPCs (24) | ||
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Blasted Lands
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| #20743 | Willard C. Bennington now correctly behaves as a Stable Master | |
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Borean Tundra
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| #20736 | Fixed a bug which made some Steam Ragers not be able to move | |
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Dalaran
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| #20526 | Muran Fairden now correctly offers talent reset and dual talent learning for Druids | |
| #19716 | Usuri Brightcoin now properly offers option to sell items | |
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Deepholm
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| #3813 | Fixed gossip and waypoints | |
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Dragon Soul
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| #19819 | Hagara the Stormbinder now despawns after evade | |
| #19822 | Morchok now despawns after evade | |
| #19824 | Sky Captain Swayze and Ka’anu Reevs on The Skyfire now despawn when Spine of Deathwing encounter begins | |
| #19824 | Searing Plasma ignores armor now | |
| #19825 | Warlord Zon’ozz now despawns after evade | |
| #19825 | Players now have slightly increased movement speed while in Maw of Go’rath | |
| #19823 | Yor’sahj the Unsleeping now despawns after evade | |
| #19823 | Players now have slightly increased movement speed while in Maw of Shu’ma | |
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Dustwallow Marsh
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| #8786 | Jensen Farran now correctly behaves as a Hunter Trainer | |
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Firelands
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| #14195 | Corrected positions of Lord Rhyolith’s legs | |
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Ironforge
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| #15232 | Tinkmaster Overspark now correctly trains Gnomish Engineering recipes | |
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Orgrimmar
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| #16658 | All Horde Demon Trainers now offer an option to rename demons | |
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Shattrath City
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| #12907 | Auctioneers in Shattrath City no longer provide combined access to Horde, Alliance and Neutral auctions – they only provide access to player’s faction auction now | |
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Stormwind City
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| #20234 | All Alliance Demon Trainers now offer an option to rename demons | |
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Un’Goro Crater
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| #6655 | Added more spawn points and pooling | |
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Westfall
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| #9002 | Deborah Fain now correctly behaves as a Warlock Trainer | |
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Zul’Drak
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| #19058 | Engineer Reed now properly offers engineering supplies and option to repair equipment | |
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Unknown Location
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| #19826 | Thrall and all four Dragon Aspects now despawn when Deathwing evades | |
| #19821 | Sky Captain Swayze, Ka’anu Reevs and other friendly creatures now despawn when Warmaster Blackhorn evades | |
| Items (29) | ||
| Fixed Anti-Venom, using it will remove all target’s poisons up to level 25 | ||
| #20143 | Fixed Battleworn Thrash Blade’s proc | |
| #9411 | Fixed Bryntroll, the Bone Arbiter’s proc (both difficulties) | |
| #14648 | Darkmoon Card: Earthquake (and other similar trinkets) will now also increase your current health for the duration of its effect | |
| #2798 | Darkmoon Card: Hurricane’s Lightning Strike will ignore resistances | |
| #10923 | It is no longer possible to re-apply prismatic sockets to items which already had a prismatic socket – you will not lose materials if you try to do so | |
| Detect Undead should no longer disappear shortly after applying | ||
| #17113 | Minor Fortitude should no longer disappear shortly after applying | |
| Fixed Explosive Decoy | ||
| #16797 | Identity Crisis will be removed if you unequip Faded Wizard Hat | |
| #12468 | Fixed Fiery War Axe’s proc | |
| #15814 | Fixed Gnomish Flame Turret | |
| #11289 | Fixed Gnomish Shrink Ray | |
| #15564 | Removing Hallow’s End Candy aura will correctly remove all other linked auras | |
| #15564 | Hallow’s End Pumpkin Treat’s pirate transform will correctly transform male characters to male pirates and female characters to female pirates | |
| #4952 | Corrected Vengeful Wisp spread targeting | |
| #4952 | Vengeful Wisp can no longer spread to more than one target at a time | |
| #17196 | Fixed Kang the Decapitator’s proc | |
| Little Wickerman will now correctly increase nearby players’ Spirit by 4 | ||
| #14301 | Fixed Meteor Shard’s proc | |
| Fixed Powerful Anti-Venom, using it will remove all target’s poisons up to level 60 | ||
| #11424 | Safety Catch Removal Kit will now correctly increase ranged haste rating by 88 | |
| #19443 | Fixed Shifting Naaru Sliver | |
| Spirit Candle will now correctly increase nearby players’ Spirit by 4 | ||
| Fixed Strong Anti-Venom, using it will remove all target’s poisons up to level 35 | ||
| #2925 | Caster’s damage done mods and target’s damage taken mods will now properly modify Detonate Mana’s damage | |
| #2925 | Detonate Mana can crit now | |
| #2925 | Recaptured Mana aura will be removed if you unequip Tyrande’s Favorite Doll, or cast Detonate Mana | |
| #11799 | Alchemist Stone aura from Alchemist Stone trinkets (and from other similar items) will not be removed when you die | |
| Objects (1) | ||
| #17457 | Added missing gameobject spawn | |
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