Changelog 04.05.2018 – 03.07.2018 (121 fixes)

Spells (21)

Consumable
#19523 Added invisibility visual while under effects of Invisibility potions

Death Knight
#3642 Anti-Magic Shell will prevent application of Chimaeron’s Caustic Slime debuff
#3642 Fixed a bug which caused Death and Decay to do no damage if the Death Knight casted it with active Anti-Magic Shell

Druid
#1720 Primal Madness will correctly increase/decrease current energy on aura apply/fade (this fix will affect other similar auras too)
#1720 Fixed a bug which caused the Druid to only have the base maximum of 100 energy after shapeshifting with Primal Madness still active
#1720 Primal Madness is correctly linked to Tiger’s Fury/Berserk auras now and disappears if the Druid loses these auras

Hunter
#2591 Fixed Glyph of Dazzled Prey’s interaction with Marksman’s Concussive Barrage talent
#16229 Explosive Shot will no longer consume both Lock and Load and Burning Adrenaline at once (Lock and Load is preferred now)
#6155 Corrected internal cooldown to 110 seconds

Mage
#6989 Stolen Time aura will refresh if it procs again while at maximum stacks
#6989 Fixed set bonus, Stolen Time aura will reduce cooldown of Arcane Power/Combustion/Icy Veins, based on the number of stacks when used

Paladin
#7482 Fixed set bonus, Judgement will apply Delayed Judgement aura which absorbs 25% of Judgement’s damage

Rogue
#10021 Combat Insight no longer procs from absorbed damage
#2263 Master of Subtlety will no longer remove Stealth and Vanish, if player uses Vanish while stealthed

Warlock
#8718 Shadow Bolt and Incinerate will no longer consume both Backdraft and Backlash at once (Backlash is preferred now)
#5856 Soul Fire will no longer consume both Empowered Imp and Soulburn at once (Empowered Imp is preferred now)

Warrior
#7465 Slam will no longer consume both Battle Trance and Bloodsurge at once (Bloodsurge is preferred now)
#11853 Fixed set bonus, Revenge will apply Shield of Fury aura which absorbs 20% of Revenge’s damage done to primary target

Other
Agile Focus will be removed after dodging once
#10817 Corrected stats and AI
#2354 Windwalk will stack if the player has both weapons enchanted and they proc at the same time
Dungeons (3)
#4814 The Bastion of Twilight Halfus Wyrmbreaker – Furious Roar is no longer affected by armor
#4814 The Bastion of Twilight Sinestra – Fixup of a recent change, Sinestra should set her Health to 60% after evade
#4814 The Bastion of Twilight Halfus Wyrmbreaker – Fixed a bug which caused Nether Blindness to decrease hit chance by 50% instead of 25%
Mechanics (1)
#19630 Spell Interrupt Fixed an issue which arose after the recent “moving while casting” implementation, spells with travel time will once again do damage and correctly apply their effects if the caster is moving while the spell lands
General (14)
#17818 Absorb Auras Server will send correct packets when absorb aura ends, this should resolve some combat log related bugs
#18849 Alterac Valley – reputation trinkets Added chaining + reputation requirements for both factions
#19511 Global – Block Corrected conditions for determining which spells should be blockable (some spells which were previously blockable can’t be blocked now)
#19511 Global – Block Reworked Block mechanics, some spells can be fully blocked now (previously only partial block was possible)
#19487 Global – Combat Log Corrected a few mistakes in packets sent to client (this change resolves some Combat Log related issues)
#18093 Global – Creature / NPC NPCs will now set their HP to 100% after evading (this change resolves exploits where players were able to re-aggro NPC before it regenerated its health)
#18093 Global – Creature / NPC NPCs should no longer behave incorrectly if aggroed by Fear spells
#9731 Global – Guild Perks Reworked Happy Hour perk, players will use correct spell entries based on faction, Cauldron of Battle and Big Cauldron of Battle will have correct model
#9731 Global – Guild Perks Reworked Mobile Banking perk, players will use correct spell entries based on faction, Guild Chest will have correct model
#18045 Global – Internal Cooldowns Added or corrected internal cooldowns of more than 500 spells (all ICDs should be the same as they were during retail Cataclysm now)
Increase Power Auras Many auras which increase player’s power will now also correctly increase/decrease current power
Interrupt Changed conditions for determining which spells are interruptible, this change will fix some previously uninterruptible spells
Interrupt Selling an item will interrupt spellcasting
Moving while casting Correctly implemented moving while casting/channeling – many NPCs will move while casting/channeling certain spells now
Quests (60)
Battlegrounds – Arathi Basin
#14290 Fixed chaining

Classes – Death Knight
#3228 Quest NPCs do not grant any XP now

Classes – Druid
#9323 Added missing POI
Dungeons – Blackrock Depths
#4018 Added quest objects
#9297 Quest fixed
Dungeons – Magisters\’ Terrace
#16099 Completing one of the quests “Hard to Kill” will make this quest available now
Dungeons – Razorfen Downs
#12561 Added PoI
Eastern Kingdoms – Ironforge
#15053 Added correct POI
Eastern Kingdoms – The Hinterlands
#2193 Quest reworked
Eastern Kingdoms – Wetlands
#19351 More Elementals now spawn in the area
Kalimdor – Azshara
#1751 Quest reworked
Kalimdor – Azuremyst Isle
#17426 Corrected chaining
Kalimdor – Darnassus
#19141 Removed from the game
Kalimdor – Desolace
#19356 Classic version of Lesser Infernals no longer spawns
Kalimdor – Durotar
#1947 Quest reworked
Kalimdor – Felwood
#8307 Added missing quest text
#18128 Completing both of the quests “Crying Violet” and “Forces of Jaedenar” will make this quest available now
Kalimdor – Mount Hyjal
#5745 Quest reworked
Kalimdor – Orgrimmar
#5761 Quest is available only to Goblin Priests now
#5760 Quest is available only to Tauren Priests now
#13535 Quest reworked
#1793 Fixed phasing issue
Kalimdor – Silithus
#4130 Quest can now be completed via questbox
#4131 Mistress Natalia Mar’alith will use her abilities now, fixed PoI
Kalimdor – Stonetalon Mountains
#5133 Fix Overlord Krom’gar’s respawn time
Kalimdor – Tanaris
#14578 Added missing sound files, quest invis should no longer remain active after event ends
#5084 Players will no longer randomly teleport away when the quest event starts
Kalimdor – Thousand Needles
#7391 Added missing prequest
Kalimdor – Uldum
#2413 Players no longer fall through the ground after leaving the siege tank
#2370 30 Bloodsnarl Scavengers should always spawn during the quest event
#2400 Event will correctly start if the quest is accepted while shapeshifted
Kalimdor – Winterspring
#17092 Quest is now available to players
#12266 Quest is now available from all Juju auras
Northrend – Borean Tundra
#11412 Quest reworked
#8358 Fixed drake’s behavior
#4412 Completing the quest “Ear of Our Enemies” will make this quest available now
#4349 Quest reworked
#8133 Quest reworked
#4494 Quest reworked
#12854 Quest reworked
#4367 Quest reworked
Northrend – Howling Fjord
#10082 Silvermoon Harry now correctly gives quest item to players after his defeat
Northrend – Sholazar Basin
#9610 All 3 companions are now usable for gathering of quest items
#9450 Reworked quest event
Outland – Blade\’s Edge Mountains
#4351 Using Sablemane’s Trap should now correctly spawn Gorgrom the Dragon-Eater
Outland – Hellfire Peninsula
#14123 Quest event reworked
Outland – Netherstorm
#9355 Fixed a bug which caused players to be unable to turn-in the quest
Outland – Terokkar Forest
#19436 Quest reworked
Professions – First Aid
#19360 Players should no longer encounter a problem with not being able to turn-in the quest
#18962 Quest rework
Professions – Fishing
#9013 Rework whole Master Angler event
#12425 Added PoI after the quest is completed
#12953 Squirming Slime Mold will despawn after collecting
Raids – Temple of Ahn\’Qiraj
#16235 Quest is now repeatable
The Maelstrom – Deepholm
#2739 Players are once again able to interact with Giant Mushrooms
#2695 Quest rework
Uncategorized
#5346 Quest rework
#1988 Corrected quest chaining
#19142 Tamed Seahorse can take players to the forward post now
#18860 Added missing POI
NPCs (17)
Deepholm
#2032 Twilight Cryptomancers now only cast Blast Wave if the target is in range of the spell
Felwood
#19514 Corrected Prince Xavalis’ level
Firelands
#14194 Vital Flame will no longer increase the healing of Shaman’s Earth Shield
Nagrand
#19413 Clefthoof will no longer use Hoof Stomp while the target is out of range
#19414 Clefthoof Bull will no longer use Hoof Stomp while the target is out of range
#17810 Implemented related event, players will be able to accept the quest “I’m Saved!” after the event ends
Shadowmoon Valley
#19623 Fixed vendor gossip option, players are now able to buy Wind Rider mounts from Dama Wildmane
Stratholme – Service Entrance
#19336 Corrected AI, Bile Spewer will summon correct number of Bile Slimes now
The Blood Furnace
#9268 Nascent Fel Orc will use Stomp only if the enemy is in its range
Twilight Highlands
#4537 Unbound Emberfiends will use their abilities now
Unknown Location
#5077 Fixed phasing issue
#19620 Removed from the game (this NPC is a quest summon and should not have a permanent spawn)
#19621 Removed from the game (this NPC is a non-combat companion and should not have a permanent spawn)
#19596 Sailor Picardo will no longer remain stuck in the Stormwind City and will correctly travel on board The Kraken
#5581 Removed wrong spawns
#14193 Rageface’s Face Rage will no longer sometimes deal damage twice per tick
#14193 Riplimb will no longer melee attack players while carrying Shannox’s spear
Items (4)
#3025 Corrected internal cooldowns for all three versions of this trinket, Shadowbolt Volley can trigger from damaging targets not in line of sight and Vampiric Embrace will proc from Shadowbolt Volley’s damage
#17747 Added internal cooldowns for all three versions of this weapon, Blast of Corruption can trigger from damaging targets not in line of sight now
#17743 Added 17 seconds internal cooldown
#5235 Fixed trinket’s proc Nick of Time, added ICD, condition for crit heal, targeting, etc.
Objects (1)
#1590 Removed double spawn