Changelog 01.03.2018 – 02.04.2018 (103 fixes)
Posted 7 years ago
Spells (28) | ||
Death Knight
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#3993 | Fixed a bug which caused Death Grip to evade mid-air spells if used on caster of those spells | |
#19026 | Rune of the Fallen Crusader’s heal can crit now | |
Hunter
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#10445 | PvP guards will no longer evade if player uses Feign Death | |
#10445 | It is no longer possible to evade mid-air spells by casting Feign Death | |
#10445 | Using Feign Death should now properly break target of all players who are targetting the user (with the exception of party or raid members) | |
#12837 | Spell now correctly proc from Marked for Death | |
Priest
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#2437 | Glyph of Power Word: Shield’s heal will refresh Renew if Chakra: Serenity is active | |
#3121 | Mind Sear should no longer proc any auras if it doesn’t hit anything | |
#3121 | Mind Sear should no longer trigger procs triggered by healing spells if channeled onto a friendly target | |
Rogue
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#546 | Blade Flurry’s damage will be affected by modify damage taken auras | |
#6965 | Fixed a bug which caused Cheat Death to not proc if the Rogue was crowd controlled | |
#2263 | PvP guards will no longer evade if player uses Vanish | |
#2263 | It is no longer possible to evade mid-air spells by casting Vanish | |
#2263 | Using Vanish should now properly break target of all players who are targetting the user (with the exception of party or raid members) | |
#2263 | Improved spell script, removed hackfixes | |
Shaman
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#2516 | Riptide, Earthliving and Unleash Life crits will proc Ancestral Fortitude now | |
#10475 | Players now use correct spell to reset Lava Burst’s cooldown and client will display a text notification if Lava Surge procs | |
#5925 | Unleash Life’s crits will proc Ancestral Awakening now | |
Warrior
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#15384 | Glyph of Victory Rush will increase healing of Victory Rush procced from Protection specialization’s talent Impending Victory | |
#3552 | Slam will use correct spell ids to do damage, removed hackfix | |
#10820 | It’s no longer possible to equip a Shield together with a Staff, a Polearm, or a Fishing Pole | |
Other
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#3453 | Players can no longer request a duel with a hostile player | |
#18710 | Summoned wolfs now correctly evade when player run away | |
#7772 | It is now possible for Rogues to cast spells which require player to be stealthed, while in Shadowmeld | |
#7772 | It is no longer possible to evade mid-air spells by casting Shadowmeld | |
#7772 | PvP guards will no longer evade if player uses Shadowmeld | |
#7772 | Using Shadowmeld should now properly break target of all players who are targetting the user (with the exception of party or raid members) | |
#7772 | Using Shadowmeld should now properly stop Hunter’s Auto Shot | |
General (13) | ||
#19202 | Auto Attack – Off-Hand | Corrected initial swing timer for off-hand autoattacks |
#18731 | Cliffwalker post elevator not working | Cliffwalker Post elevators are now present in all phases |
#15307 | Engineering specializace | Players are able to correctly unlearn Engineering specialization |
#17382 | Global – Stealth | Stealth Detection | Stealth detection auras will ignore max detection range |
#17382 | Global – Stealth | Stealth Detection | Stealth detection will correctly update even while turning around on the spot |
#17382 | Global – Stealth | Stealth Detection | Implemented alert range for NPCs |
#17382 | Global – Stealth | Stealth Detection | Implemented rear stealth detection cone for both players and NPCs |
#17382 | Global – Stealth | Stealth Detection | NPCs should no longer behave incorrectly if they aggro onto a stealthed target |
#17382 | Global – Stealth | Stealth Detection | Non-combat pets will turn invisible for other players while their owner is stealthed or invisible |
#17382 | Global – Stealth | Stealth Detection | Reworked calculation of stealth and stealth detection in preparation for implementing the 4.3 Fangs of the Father quest line |
#19294 | Parry Hasting | Improved parry hasting mechanics (this should fix an incorrect behaviour, when swing timer was sometimes made longer than it should be) |
#10610 | Rage | Corrected rage cost of parried abilities |
#3226 | experience | Rework experience gain from cataclysm NPCs |
Quests (18) | ||
Classes – Priest
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#19301 | Added POIs | |
Eastern Kingdoms – Ghostlands
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#18709 | NPC now correctly offer quest | |
Eastern Kingdoms – Wetlands
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#19350 | Corrected AI | |
Kalimdor – Ashenvale
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#17643 | Escorted NPC now correctly fight with enemies and it isnt slow anymore | |
Kalimdor – Azuremyst Isle
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#11493 | Rework event with Injured Night Elf Priestess after completing quest | |
Kalimdor – Bloodmyst Isle
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#19296 | Add event after completing quest | |
Kalimdor – Durotar
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#2333 | Rework quest to more blizzlike state | |
Kalimdor – Dustwallow Marsh
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#19050 | Quest is now availible after completing The Deserters, The Black Shield and Suspicious Hoofprints quest | |
#19048 | Grimtotem Earthbinder now correctly gives only one quest credit per kill | |
Kalimdor – Feralas
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#18686 | Rework quest event and quest credit | |
Kalimdor – Mount Hyjal
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#1732 | Players now correctly gain quest credit from killing Azralon the Gatekeeper | |
Northrend – Borean Tundra
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#8672 | Rework quest to more blizzlike state | |
Northrend – Sholazar Basin
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#13205 | Players now can use Sandfern Disguise from 15y | |
Northrend – The Storm Peaks
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#7815 | Rework quest to more blizzlike state | |
#12551 | Rework quest to more blizzlike state | |
#13358 | Rework quest to more blizzlike state | |
Northrend – Zul\’Drak
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#12298 | Rework quest to more blizzlike state | |
Outland – Blade\’s Edge Mountains
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#19191 | Add missing map POI | |
NPCs (41) | ||
Blade’s Edge Mountains
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#19133 | Corrected AI | |
#19131 | Corrected AI | |
#19121 | Corrected AI | |
#19135 | Corrected AI | |
Desolace
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#19357 | Corrected equip | |
Durotar
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#18526 | After completing quest Never Trust a Big Barb and a Smile NPC offers gossips which turn you into various hexes | |
Duskwood
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#18390 | Fixed whole mini event with NPC | |
Eastern Plaguelands
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#18629 | NPC now have correct level, HP, damage and money drop | |
#19331 | Corrected AI | |
Halls of Stone
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#19297 | Corrected AI | |
Howling Fjord
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#18527 | NPC now correctly provides Westguard Command Insignia when player lost his own | |
#19310 | Corrected equip | |
Icecrown
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#19243 | Duplicate npc deleted | |
#18563 | Added spawn for NPC | |
Nagrand
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#19257 | Corrected AI | |
Scarlet Monastery
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#18887 | NPC now correctly interact with players and gives players quest | |
Scholomance
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#19339 | Corrected equip | |
#19340 | Corrected equip | |
Shadowmoon Valley
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#19228 | Corrected AI | |
#19229 | Corrected AI | |
#19227 | Corrected AI | |
Sholazar Basin
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#19272 | NPCs are now correctly flying over ground | |
Silithus
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#19095 | Corrected AI | |
Stratholme – Main Gate
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#19334 | Corrected equip | |
Tanaris
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#7472 | Dead Glasshide Basilisk bodies are now correctly unatackable | |
Terokkar Forest
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#15949 | Change respawn time to 8 min | |
The Exodar
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#19290 | Move NPC to correct position | |
The Slave Pens
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#19221 | Corrected equip | |
The Storm Peaks
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#19279 | Frostfeather Witch and Frostfeather Screecher now correctly flying over ground | |
#19277 | Corrected AI | |
Thousand Needles
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#7398 | Corrected movement | |
#19086 | Corrected movement | |
Tol Barad Peninsula
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#19002 | Added waypoints | |
Multiple Locations
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#19204 | Corrected AI | |
#19083 | Added event with Dalaran visitors | |
#19288 | Added more spawns | |
Unknown Location
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#19222 | Corrected equip | |
#19223 | Corrected equip | |
#19309 | Corrected equip | |
#10692 | NPC removed | |
#15408 | Change level and health | |
Items (2) | ||
#19280 | Item now correctly drops only from Lucky Red Envelope | |
#19322 | Add drop chance to all NPCs in Stranglethorn | |
Objects (1) | ||
#19092 | Book now have correct text and pages |
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