
Changelog 01.10.2017 – 31.10.2017 (181 fixes)
Posted 8 years ago
Spells (33) | ||
Death Knight
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#8143 |
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Death Rune converted via Blood Tap won’t change back into Blood Rune until Blood Tap aura fades |
#5956 |
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Fixed converting Blood Rune into Death Rune after dropping health below 35% |
#10950 |
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Void-Touched aura will now be correctly applied to resurrected target |
#920 |
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Reworked converting Runes into Death Runes, they will be converted in a correct order (this change affects Blood Rites too) |
Druid
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#6381 |
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Eclipse bar will be reset correctly after entering arena |
#6381 |
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It is now possible to gain both the Lunar and Solar Energy until hitting the first Eclipse (Lunar) or Eclipse (Solar) |
#6381 |
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It is no longer possible to generate Lunar Energy with Eclipse bar locked in the direction of Eclipse (Solar) while at 0 Energy |
#6381 |
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Fixed several visual bugs with the Eclipse bar |
Hunter
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#6876 |
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Auto Shot will stop during Aimed Shot cast, successfully casting Aimed Shot will reset Auto Shot timer |
#6876 |
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Corrected Aimed Shot damage |
Mage
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#11006 |
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Dragon’s Breath disorient effect will now be correctly removed by some direct damage spells which previously did not remove this effect (e.g. Pyroblast, Sunfire, Moonfire, etc.) |
#1084 |
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Chill effects from Blizzard (talent Ice Shards) will now also have a chance to proc Fingers of Frost |
#1084 |
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Chill effects should give mage only one stack of Fingers of Frost (with the exception of Water Elemental’s Freeze, if the mage has Improved Freeze talent) |
#1119 |
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Frostfire Bolt aura will now stack and increase its duration with the time to next DoT tick only if player has Glyph of Frostfire active |
#1119 |
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It is no longer possible to stack Frostfire Bolt if player doesn’t have Glyph of Frostfire, duration of Frostfire Bolt aura will also no longer increase with the time left to next DoT tick, since it is not a DoT |
Paladin
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#14642 |
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Conviction won’t proc from Holy Radiance HoT |
#3142 |
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Guardian should inherit paladin’s expertise |
#3142 |
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Paladin’s autoattacks will now also apply a stack of Ancient Power, summoning Guardian should no longer give paladin one stack of Ancient Power |
#3142 |
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Ancient Power aura should refresh duration even after reaching maximum stacks |
#15456 |
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Judgements now have correct attack power and spell power coeffs |
#15456 |
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Judgement will now use correct spell ids to do damage, depending on which Seal was present |
Priest
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#3346 |
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Implemented heal cap for Atonement heal |
#3346 |
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Atonement will now use correct spells to heal depending on the damage result |
#3346 |
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Atonement will now account for the target enemy’s combat reach when calculating proper range, this should fix its healing on large creatures such as Sinestra, Al’Akir or Ragnaros |
#18575 |
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Fixed a recent bug which caused Fade to not temporarily reduce all threat |
Rogue
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#17529 |
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Combat rogue’s mastery should no longer break Gouge |
Warrior
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#10177 |
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Corrected rage to bonus damage conversion and its synergy with the Sudden Death talent |
#15404 |
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Piercing Howl should not miss anymore |
#11355 |
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Recklessness and Deadly Calm should no longer incorrectly share their cooldown after entering loading screen |
Other
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#18171 |
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Timer corrections |
#18171 |
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Players now can have more debuffs from different NPCs |
#18171 |
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Spell now correctly apply debuff Paralysis after debuff expire |
#16545 |
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Casting PvP Trinket will now apply a 100ms immune for all CCs |
Dungeons (58) | ||
#4814 | The Bastion of Twilight | Ascendant Council – Corrected health of Ignacious, Feludius, Arion, Terrastra and Elementium Monstrosity on normal modes |
#4814 | The Bastion of Twilight | Ascendant Council – Corrected all boss quotes and boss emotes used during the encounter |
#4814 | The Bastion of Twilight | Ascendant Council – Corrected timers for all spells used during the encounter |
#4814 | The Bastion of Twilight | Ascendant Council – Implemented fixed positions for Arion’s Disperse |
#4814 | The Bastion of Twilight | Ascendant Council – Implemented correct movement for Arion’s tornadoes |
#4814 | The Bastion of Twilight | Ascendant Council – Gravity Core and Static Overload will now clear the other aura’s proc before disappearing |
#4814 | The Bastion of Twilight | Ascendant Council – Water Bomb projectiles will now always apply damage and Waterlogged aura |
#4814 | The Bastion of Twilight | Ascendant Council – It is no longer possible for Ignacious to cast any other spells during his Inferno Leap or Flaming Rush spells |
#4814 | The Bastion of Twilight | Ascendant Council – After casting Disperse, Arion will now have a passive state |
#4814 | The Bastion of Twilight | Ascendant Council – Corrected damage of Icy Reprisal and Burning Spite, they no longer have an internal cooldown and can proc from absorbed damage |
#4814 | The Bastion of Twilight | Ascendant Council – Corrected targeting of Icy Reprisal and Burning Spite spells |
#4814 | The Bastion of Twilight | Ascendant Council – Heart of Ice and Burning Blood will now only apply Frost Imbued/Flame Imbued with each tick, they will no longer apply them after dispelling |
#4814 | The Bastion of Twilight | Ascendant Council – Heart of Ice and Burning Blood will now only apply auras Flame Imbued and Frost Imbued, they will no longer refresh them |
#4814 | The Bastion of Twilight | Ascendant Council – Corrected damage scaling of Heart of Ice and Burning Blood spells |
#4814 | The Bastion of Twilight | Ascendant Council – Fixed player’s animation inside Gravity Crush |
#4814 | The Bastion of Twilight | Ascendant Council – Fixed targeting of Heart of Ice and Burning Blood spells |
#4814 | The Bastion of Twilight | Ascendant Council – It is no longer possible for Arion to target tanks with his spell Lightning Rod |
#4814 | The Bastion of Twilight | Ascendant Council – Arion and Terrastra will now prefer targets standing outside of Ignacious’ and Feludius’ melee range with their spells Static Overload and Gravity Core |
#4814 | The Bastion of Twilight | Ascendant Council – Corrected amount of Water Bomb projectiles |
#4814 | The Bastion of Twilight | Ascendant Council – It is no longer possible for Ignacious to cast any other spells in between Aegis of Flame and Rising Flames |
#4814 | The Bastion of Twilight | Ascendant Council – Gravity Well will now pull players to its middle and apply a movement speed reduction aura |
#4814 | The Bastion of Twilight | Ascendant Council – Fixed targeting of Ignacious’ Inferno Leap |
#4814 | The Bastion of Twilight | Ascendant Council – Corrected timers and visuals of the “merging event” |
#4814 | The Bastion of Twilight | Ascendant Council – If players manage to break through Terrastra’s Harden Skin before it runs out, Terrastra will now take damage equal to amount absorbed by Harden Skin |
#4814 | The Bastion of Twilight | Ascendant Council – It is no longer possible to kill Ignacious, Feludius, Arion or Terrastra before they merge into Elementium Montrosity |
#4814 | The Bastion of Twilight | Ascendant Council – Fixed a bug which caused Arion to spam combatlog with his spell Lightning Blast |
#4814 | The Bastion of Twilight | Ascendant Council – Arion and Terrastra will now remove all debuffs after stunning the whole raid before merging with Ignacious and Feludius |
#4814 | The Bastion of Twilight | Ascendant Council – Ignacious and Feludius will now remove all debuffs before teleporting to the balcony |
#4814 | The Bastion of Twilight | Ascendant Council – Ignacious and Feludius will now stop and be inactive for a few seconds before teleporting to the balcony |
#4814 | The Bastion of Twilight | Ascendant Council – Elementium Monstrosity will now prefer targets outside of its melee range with its spell Electric Instability |
#4814 | The Bastion of Twilight | Ascendant Council – Mid-air spells will now correctly damage bosses after teleporting to the balcony |
#4814 | The Bastion of Twilight | Valiona & Theralion – Corrected cooldowns of all spells used by both dragons during the encounter |
#4814 | The Bastion of Twilight | Valiona & Theralion – Increased Theralion’s flying speed |
#4814 | The Bastion of Twilight | Valiona & Theralion – Corrected Blackout targeting |
#4814 | The Bastion of Twilight | Valiona & Theralion – Dazzling Destruction will now hit players only |
#4814 | The Bastion of Twilight | Valiona & Theralion – Unstable Twilight (balls the Twilight Realm) will now constantly move |
#4814 | The Bastion of Twilight | Valiona & Theralion – Corrected Devouring Flames’ damage decrease with distance from Valiona |
#4814 | The Bastion of Twilight | Valiona & Theralion – Corpses of both dragons will no longer teleport to middle of the room |
#4814 | The Bastion of Twilight | Valiona & Theralion – Implemented correct behavior of exit portals inside Twilight Realm, there will always be three portals now and their size will reflect how much time is left before they disappear |
#4814 | The Bastion of Twilight | Valiona & Theralion – Corrected spawn positions of exit portals inside Twilight Realm |
#4814 | The Bastion of Twilight | Valiona & Theralion – Deep Breath will now correctly ignite flames in a space next to doors |
#4814 | The Bastion of Twilight | Valiona & Theralion – Twilight Meteorite won’t split damage into Twilight Realm |
#4814 | The Bastion of Twilight | Valiona & Theralion – It is now possible to get Engulfing Magic while inside Twilight Realm |
#4814 | The Bastion of Twilight | Halfus Wyrmbreaker – If the cooldown of Furious Roar or Shadow Nova ends during a Paralysis stun, Halfus will now cast those spells immediately after Paralysis ends |
#4814 | The Bastion of Twilight | Halfus Wyrmbreaker – The boss will now have a passive state during each set of Furious Roar casts |
#4814 | The Bastion of Twilight | Halfus Wyrmbreaker – Furious Roar cooldown corrected |
#4814 | The Bastion of Twilight | Halfus Wyrmbreaker – Furious Roar stun won’t be affected by diminishing returns |
#4814 | The Bastion of Twilight | Halfus Wyrmbreaker – Shadow Nova cooldown corrected |
#4814 | The Bastion of Twilight | Halfus Wyrmbreaker – It is no longer possible to aggro Proto-Behemoth without aggroing Halfus too |
#4814 | The Bastion of Twilight | Halfus Wyrmbreaker – Proto-Behemoth will now correctly use Fireball on every difficulty |
#4814 | The Bastion of Twilight | Halfus Wyrmbreaker – Orphaned Emerald Whelps can be Unresponsive on normal modes |
#4814 | The Bastion of Twilight | Halfus Wyrmbreaker – Events after freeing a dragon will now work correctly, corrected timings |
#4814 | The Bastion of Twilight | Halfus Wyrmbreaker – After casting Bind Will, Halfus will now announce which dragon he binded |
#4814 | The Bastion of Twilight | Halfus Wyrmbreaker – Players will now use correct entry of Free Dragon spell on every difficulty |
#4814 | The Bastion of Twilight | Halfus Wyrmbreaker – Free Dragon spells will now be correctly casted by the player, not the dragons |
#4814 | The Bastion of Twilight | Halfus Wyrmbreaker – It is no longer possible to free dragons when the encounter isn’t running |
#4814 | The Bastion of Twilight | Halfus Wyrmbreaker – If the encounter is not running, dragons will now show gossips with information what they can do during the encounter |
#4814 | The Bastion of Twilight | Halfus Wyrmbreaker – Dragons on normal modes with Unresponsive aura will now have 20% HP |
Mechanics (2) | ||
#7362 | Death Knight – Rune System | Death Runes will be consumed in a correct order |
#7362 | Death Knight – Rune System | Reworked returning runes after dodge/parry/miss |
General (1) | ||
#3074 | Alchemy Specializaions | You can switch specialization now |
Quests (78) | ||
Dungeons – Gundrak
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#14624 | Drop chance correction | |
Eastern Kingdoms – Badlands
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#5388 | Full quest rework | |
#5389 | Full quest rework | |
Eastern Kingdoms – Burning Steppes
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#18367 | Phase correction | |
Eastern Kingdoms – Gilneas
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#10975 | Fixed battle event | |
Eastern Kingdoms – Loch Modan
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#15042 | Some quest corrections | |
Eastern Kingdoms – Stormwind City
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#3723 | Submarine event is fully scripted now | |
Eastern Kingdoms – Wetlands
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#15103 | Quest chaining | |
Kalimdor – Ashenvale
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#6176 | Removed from the game | |
Kalimdor – Durotar
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#18577 | Credits count properly now | |
Kalimdor – Mount Hyjal
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#1571 | Full quest rework | |
#1557 | Full quest rework | |
Kalimdor – Northern Barrens
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#18594 | Roleplay yells removed | |
Kalimdor – Orgrimmar
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#1794 | Full quest rework | |
Northrend – Borean Tundra
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#18082 | Full quest rework | |
Northrend – Grizzly Hills
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#13945 | Some quest corrections | |
#5687 | Full quest rework | |
#17435 | When you turn in the quest there will be small event | |
#13946 | Visual efect of fire added | |
#6214 | Quest item can be used only on Imperial Eagle now | |
#5750 | Full quest rework | |
#5684 | Full quest rework | |
#11552 | Full quest rework | |
#5613 | Quest chaining | |
#5675 | You can get only one credit from one corpse | |
#12498 | The cage will respawn with npc now | |
#5603 | Added flight path | |
#14969 | Full quest rework | |
#5872 | Full quest rework | |
#5611 | Full quest rework | |
#5612 | Quest chaining | |
#6218 | Quest chaining | |
Northrend – Icecrown
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#17549 | Full quest rework | |
#8931 | Full quest rework | |
Northrend – The Storm Peaks
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#12104 | Attack event, Mine’s explosion correction | |
#7815 | Full quest rework | |
#17177 | Totem reacts on portal | |
#12112 | Full event rework + phasing | |
#13386 | Full quest rework | |
#13621 | Full quest rework | |
#13199 | Quest chaining + some visuals | |
#14175 | Added reward event | |
#4387 | Spawn points added – 28 spawn points | |
#15563 | Chaining quest, phasing and event correction | |
#11805 | Full quest rework | |
#16624 | Full quest rework, event will start only on one place in the cave for now | |
#18535 | Phase correction | |
#15183 | Quest reworked | |
Northrend – Zul\’Drak
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#8341 | Full event rework | |
#8505 | Full quest rework | |
#11907 | Full event rework | |
#8204 | Full quest rework | |
#12221 | Full quest rework | |
The Maelstrom – Deepholm
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#2709 | Full quest rework | |
#1857 | Quest rework | |
#2716 | Full quest rework | |
#10646 | Quest chaining | |
#2703 | Quest chaining | |
#2718 | Full quest rework | |
#1592 | You can now turn in quest through the questbox | |
#7020 | Full quest rework | |
#1581 | Full quest rework inculuding cinematic | |
#2700 | Quest rework | |
#1580 | You can now turn in quest through the questbox | |
#3537 | Full quest rework | |
#2739 | Full quest rework | |
#1887 | Quest rework | |
#5195 | Full quest rework | |
#15235 | Quest requirements corrected | |
#1578 | You can now accept quest through the questbox | |
#4782 | Full quest rework including fly event | |
#1589 | You can now turn in quest through the questbox | |
#2824 | Quest fixed | |
#3536 | Some quest corrections | |
#4469 | Some quest corrections | |
Uncategorized
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#1998 | Full quest rework – currently blizzlike state without transport and event | |
#14973 | Submarine event is fully scripted now | |
#13253 | Submarine event is fully scripted now | |
NPCs (7) | ||
Ashenvale
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#15065 | Anilia will no longer move or attack players in combat, she is passive now | |
Borean Tundra
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#18537 | Fixed duplicated gossip options | |
Dalaran
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#18597 | Option gossips correction | |
Dun Morogh
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#18531 | Npc uses Throw Priceless Artifact properly now | |
Durotar
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#18591 | Weapon model added | |
Winterspring
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#13200 | Sleep removed from abilities | |
Zangarmarsh
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#18511 | Duplicated gossip option fixed | |
Items (2) | ||
#18561 |
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Cold Iron Pick should only drop from Hogger in The Stockade dungeon |
#18564 |
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Damp Note should not drop anymore |
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